We’ve got more plans in the works that will bring even more content to City of Gangsters in the near future - we’ll be announcing more info about that very soon, so make sure to follow the game to hear about that right away.
His proposal for a high-rise city, where leisure, labor and circulation would be vertically integrated, both frightened his contemporaries and offered a trenchant critique of the dynamics of the capitalist metropolis. And these maps can be edited and shared via Steam Workshop. In the 1920s, the urban theory of Ludwig Hilberseimer (1885-1967) redefined architecture's relationship to the city.
#Hilberseimer project for highrise city update
When Project Highrise came out, we went through a similar phase - those of you who were with us from the start might remember from way back then in 2016 - and it’s been lots of fun and very rewarding to have the game in players’ hands and to grow it along with them.Īnd then last week, we shipped out our first major update that allows players to play on truly random, procedurally generated maps. Post release, we’ve focused improving the game experience for players with quality of life and UI improvements, small content additions and balance adjustments. Since then, it’s been a blur of updates and releases up to, well, now. Well, a lot has happened since then and we just want to take a moment or two to catch you up on what we’ve been up to.įirst of all, City of Gangsters released on August 9!
The last time we posted to all of you, our latest game, City of Gangsters, was about to appear in the summer 2021 Steam Next Fest.